I looked in deer stands but I didnt find any in those. Changed: Rework of user actions initialization. The Xbox family of consoles from Microsoft featuring the Xbox Series X/S. Cant go wrong with that. Fixed: Quickbar not being visible despite it being on in HUD settings. Dayz Wiki is your best friend for questions like this. Download Netflix Mod APK For PC Windows 10, 7, 8, Laptop, Trusted Software For Your Dental Practice, Finding the best hair color according to your skin tone, An Ultimate Guide to Causes & Treatment of Breast Cancer, What are the best Wiziwig Alternatives for Free Sports Streaming, CR-61 Skorpion, USG-45, M4-A1, KA-M, CR-527, SK 59/66, M70 Tundra, Mosin 91/30, VSD, LAR, Pioneer, AKM CR527 Carbine Izh 18 Rifle Sawed-off Izh 18 Rifle SKS, Baraka Sights Combat Sights RVN Sights ATOG 432 Scope, LAR Polymer Buttstock LAR Folding Buttstock. -Backup Iron Sights (BUIS) By Clothing -PSO-1-1 Scope, designed for the VSS rifle Sign up for a new account in our community. -Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66 -There was no sound when mounting the barbed wire with pliers -Independent shoulders allow you to carry two melee weapons or firearms Got an ACOG and PSO so far can someone tell me if there even is a scope in the game right now? This is an export version of the modernized KA-74M with compatible attachments. KA-101 Mosin 91/30. I don't think the Mosin ever was the "best gun" or the "go to". The use of multiple mods is now supported by the action system. As part of this, SimulWeather and its related options were removed. Probably the Repeater, classic western lever action .357 long rifle. The Universal Flashlight and the new night vision goggles can be attached to the Tactical Helmet, Chemlights and the Handheld Transceiver can now be attached to most backpack stripes, Infected can now spawn with headgear and other attachments, Effects and balancing for Epinephrine, Codeine Pills, Morphine, and Charcoal Tablets, Check Pulse action now displays blood pressure and pulse type if irregular, Independent shoulders allow you to carry two melee weapons or firearms, Added:Ability to browse and join private servers, Added: Localization for traditional and simplified Chinese, Added: New vehicle Gunter 2 with its attachments, Added: Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66, Added: PSO-1-1 Scope, designed for the VSS rifle, Added: Tracer ammunition (5.4539, 5.5645, 7.6239, 7.62x54R, .308WIN), Added: Firearms Melee Attacks with pistols, buttstocks, and bayonets, Added: Independent shoulders (possibility to carry two ranged/melee weapons at the same time), Added: Grenades (EGD-5 and 6-M7 frag grenades, 1-M8 and EGD-2 smoke grenades, 8-M4 Flashbang), Added: NVG can be attached to Tactical Helmet, Added: Universal Flashlight can be attached to Tactical Helmet, Added: Handheld Transceiver and Glow Stick attachments on backpacks, Added: You are here marker on each tourist trail map stand, Added: Quantity bar for energy based items and fireplace, Added: Sounds for prone animation with a rifle in hands, Added: One male and one female character sound set, Added: Different character sounds when wearing certain headgear (e.g Combat Gas Mask, Motorbike Helmet), Added: Character sounds for male characters wearing a gag, Added: Player can hear his voice when talking through a megaphone, PAS (when receiver is nearby) or transmitter (when more than one on the same frequency nearby), Added: Positional rain sounds for the Coal Plant, Added: Sliding down a ladder without gloves (or ruined gloves) can cause a bleeding source, gloves receive damage, Added: Mitigation of so-called server hopping on public hives (when a player changes server, a hopping spawn point is used instead of the last log off position), Added: Support for multiple sets of player spawn points (only for public hives, currently fresh and hop sets available), Added: Epinephrine restores the patients stamina toitsmax value, Added: Codeine Pillsmitigatethe patients injured state for a limited time, Added: Morphine suppresses the patients injured state for a limited time, Added: Charcoal Tablets can eliminate Salmonella bacteria, Added: Check Pulse action now displays the blood pressure and pulse type if irregular, Added: Stamina is depleted if a player is hit by a Flashbang, Added: Shoes gradually wear off while using, Added: Infectedsometimes spawnwith headgear, vests, and backpacks, Added: Flare effect around the Road Flare, Fixed: Dayz update 1.01 addressed duplicated items after joining friends online session, Fixed: Player gets stuck in server browser after hosting Play Together while Game turned off, Fixed: Client crash when player logs out of PS4 and then logs back in, Fixed: Seats arent adjustable from within the car, Fixed: Jammed weapons stillcreated gun shots for other players, Fixed: ClockHour and clockMinute animation sources now synchronize with the accelerated time, Fixed: Breath vapor should now properly handle temperatures lower than its lower range threshold, Fixed: Dayz 1.01 addressed where torch displaying pieces as quantity, Fixed:Universal Light and Pistol Light, Road Flare and flashlight now face forward when dropped, not sideways, Fixed: Infected can attack player through walls, Fixed: Car/Truck battery were invisible when attached to Battery Charger, Fixed: Player could not drink from pumps with item in hands, Fixed: Weapons barrel hiding while using optics, Fixed: Rangefinder displayed incorrect distance, Fixed: Dayz update 1.01 for PS4 addressed an issue where barbed Wire was not visible on Fence after mounting, Fixed: Player could jump with heavy items in hands, Fixed: It was not possible to loot dead body in car, Fixed: There was no sound when mounting the barbed wire with pliers, Fixed: Character could not perform actions after a magazine was detached from a weapon, Fixed: AI could teleport, visually appear where it was not positioned or be positioned at roofs, Fixed: AI herds were not releasing the territory after the last member of the herd died (could prevent AI herds from re-spawning on smaller terrains with a lower number of territories), Fixed: Dayz update 1.01 addressed an issue where incorrect visual state of the speedometer, Fixed: Liquid contents of the barrel do not persist upon server restart, Fixed: Character started to float in some sections of small rivers, Fixed: Punching walls was emitting unsuitable bullet impact particles, Fixed: Spotlight had a hole where the reflector part should be, Fixed: Opening/Closing of car doors was missing sounds, Fixed: Dayz PS4 version 1.01 addressed an issue where character stamina did not replenish correctly when reduced by the gear, Fixed: Action to eat pumpkin slices was missing, Fixed: Missing footsteps sound while strafing with a heavy item in hands, Fixed: Gas Stations can be blown up again, Fixed: Dayz 1.01 addressed an issue where combination locks couldnt be opened upon server restart, Tweaked: Dayz PS4 update 1.01 addressed where ladders on deer stands should be easier to get on, Tweaked: Torch no longer illuminates the world during daytime, Tweaked: Muzzle flash illumination range at night increased from 5m to 15m, Tweaked: Improved variability of the muzzle flash particle for the VSD and LAR rifles, Tweaked: Improved visibility of the blood splatter particle, Tweaked: Decreased lethal radius of the landmines, Changed: Unified unlocking behaviour for house doors (using Lock pick or brute force), Tweaked: Inventory icons for bladed weapons, food and drinks, Tweaked: Land Mine activation/explosion sounds, Changed: Jumping is disabled when a player is significantly injured, Tweaked: The output of sawing planks from Lumber Pile is now triple, Tweaked: Reversing with a car now subtly illuminates the area behind it, allowing drivers to see there at night, Tweaked: The connection timer is now up to 95 seconds in case of rapid server hopping. -Support for multiple sets of player spawn points (only for public hives, currently fresh and hop sets available) You need a PU scope for the mosin. Please start using this API instead of config Pilot Lights. -Shoes gradually wear off while using What kind of Guns does the sg5-k Dayz have? Known Issues The gun is based on the Mosin-Nagant M1891/30, which is an upgraded version of the original 1891 variant introduced in 1930 and 1931. -Player could jump with heavy items in hands -Morphine suppresses the patients' injured state for a limited time -Mitigation of so-called server hopping on public hives (when a player changes server, a hopping spawn point is used instead of the last log off position) Yeah, usually a Mosin and a 1911 as a sidearm is the best "loadout" in my opinion. The patch notes can be found below, note that things tend to change over time. -Melee attack with firearms, knocking enemies back - press 'X'(Xbox)/'Square'(PS4) with a raised gun The Mosin 91/30 is a bolt-action rifle in DayZ Standalone. -KA-74 with attachments It'll take more than a single round. Cai Carty, Fixed: Backwards compatibility for mods using particle API from version 1.01 and older (GoreZ and such). -Torch displaying "pieces" as quantity (Check file ScriptedLightBase.c and see examples in Scripts\4_World\Entities\ScriptedLightBase), Tweaked: Corrected name of config parameter 'slopeLimit' to 'slopeTolerance'. -Localization for traditional and simplified Chinese It will be interesting how many people choose to use the mosin in the patches to come; "With the original long range optic being phased out in favor of a new 12x hunting optic, with proper mounting to attach to the Winchester M70, Blaze 95, CR 527, and Sporter 22. Long-range sniper rifle with internally fed magazine. -Liquid contents of the barrel do not persist upon server restart -Backup Iron Sights (BUIS) Fixed: Buried containers were unable to dig up. Like many have said, there is no "best gun" , that's subjective. Blaze is more accurate, same one shot kill potential and you can put two shots at the same time. Im not saying its common but in the little grocery stores on the shelves under the cash register. Changed: Rework of user action inputs, bringing support to add inputs for user actions and modify input behavior. -Smoke particles on weapons Awe some on man, you can't just call a single weapon the best one ever. April 24, 2015 in Press J to jump to the feed. Fixed: Player was not able to type into the chat bar. Infected -Character stamina did not replenish correctly when reduced by the gear Server Hopper Mitigation I'm just gonna throw this out there pretty much everytime I have a repeater on pubs I headshot every kill I get. Tweaked Do you need to find a mag? -Player gets stuck in server browser after hosting Play Together while Game turned off -Sounds for death animations It was introduced in the 1970s, as the replacement of the KA-M with compatible attachments. -Chemlights and the Handheld Transceiver can now be attached to most backpack stripes Furthermore, the update includes NVGs and the Universal Flashlight to your Tactical Helmet, and two brand new belt models. -Opening/Closing of car doors was missing sounds -Ability to browse and join private servers dayz The Mosin 91/30 is a powerful mid/late-game, mid- to long-range, tier 3 rifle chambered in 7.62x54mmR . Changed: Constants are now moddable through, Fixed: FPrint crash when writing extremely large strings to file, Changed: Increased max file size limit for script created files to 50MB, Added: Despawn times for dead bodies of players, infected and animals can now be assigned separately (CleanupLifetimeDeadPlayer / CleanupLifetimeDeadInfected / CleanupLifetimeDeadAnimal for globals.xml). Medical Additions Tweaked: Disabled locking of aim while the melee attack is committed. -Decreased lethal radius of the landmines Of course if you're 5 feet away it'll K.O but at a distance of, what?, 300 yards? -Lock/unlock sound for doors -Headlights could not be detached I like the Mosin, but it isn't, hasn't, nor will it ever be my go-to weapon. Added: Belts (Military and Civilian version) with attachments. -Fever now causes dehydration New and Improved Weapon Attachments https://www.youtube.com/watch?v=YHQtj6vXe6Q, Arma 3 Creator DLC: Global Mobilization is out now, https://store.steampowered.com/app/1042220, https://store.steampowered.com/app/107410/Arma_3/, https://arma3.com/news/arma-3-creator-dlc, https://www.youtube.com/watch?v=5bJ_sBgLTxo, Regular and armour-piercing 9x39mm ammunition for the VSS, Tracer variants for5.56x45, 7.62x39, 7.62x54R and .308WIN, PSO-1-1 Scope, designed for the VSS rifle, Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66, Melee attack with firearms, knocking enemies back, Ability to break open locked doors with force, The universal light and the new night vision goggles can be attached to the Tactical Helmet, Chemlights and the Handheld Transceiver can now be attached to most backpack stripes. -The KA-74 is a selective-fire assault rifle, fed from a detachable magazine. [Top 10] DayZ Best Weapons and How To Get Them (2020 Edition). New belt, able to carry a knife sheath, gun holster, and canteen. It uses 5.45x39mm rounds. I'm in the boat of can't snipe for shit, but it does pack a punch, id choose the repeater, fast enough, holds alot of bullets, and some players do KO at close range from a shot, but mosin ammo is easier to find in my opinion, especially in coastal cities, You need to be a member in order to leave a comment. -Rangefinder displayed incorrect distance We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. -Positional rain sounds for the Coal Plant You will receive a warning about that during your login-time. -Bullet impact effects are scaled by impact force much more visible now -ClockHour and clockMinute animation sources now synchronize with the accelerated time The PC collection of never ending upgrades and high end visual options. New belt, able to carry a knife sheath, gun holster, and canteen. -Throwing of items -Spotlight had a hole where the reflector part should be The DayZ Xbox One Patch Notes: -Breath vapor should now properly handle temperatures lower than its lower range threshold -It was not possible to loot dead body in car How do you load 5 bullets? -Music in the Main Menu with an axe), from the back, New Noise indicator to encourage stealthy gameplay, Added: Mini red dot sights now compatible with CR-75 and BK-133 as well, Added: Functional back iron sights on ATOG optics, Added:Toggle iron sights/scope aim by pressing RMB, Added: Precise weapon lifting by weapon length, Added: Improved inventory icons rendering, Added: Ability to one hit kill infected from behind with selected items, Added:Particle effects visible on the inventory player character, Added: Inventory character has items in hands, Added:Ability to walk (but not jog or sprint) while inventory is open, Added: Quick add to quickbar by hovering and pressing a number key, Added: Highlighting to hovered items in inventory, Added: Client-side personal night light (environment is subtly illuminated from the camera at night to save players from becoming completely blind without a light source), Added: Independent firearm zeroing for iron sights and scopes, Added: Option to change the order of inventory cargo containers, Added: Injury animation is visible in inventory view, Added: Expanded admin log (detailed hit messages, placement & base building action logging, player list printout), Added: Footsteps soundsfor movement inside tents, Added: Footsteps scuff sounds for grass surface, Added: Sounds for lock/unlock doors action, Added: Sound animation events for heavy hit animations, Added: New set of sounds for maleinfected, Added: Sounds for hot and freezingcharacter animation, Added: Foley sounds for movement with heavy items in hands (Power Generator, Barrel, Tents,Sea Chest), Added: Sounds for pick up and drop action for various items, Added: Position dispersion when infected cannot see the target, but can hear it, Added: Muzzle flash effect for Mosin compensator, Fixed: Client crashes when attempting to connect to the server through launch parameter on Windows 7, Fixed: Server crash caused by in-game actions, Fixed: Server/client errors upon loading weapon, Fixed: Client error when equipping bandana, Fixed: Server error when manipulating vehicles parts, Fixed: Client error when manipulating barrel, Fixed: Client error when manipulating radios, Fixed: Client error whenmanipulatingdead infected, Fixed: Client error when removing wooden logs from fence or watchtower, Fixed: Client error when disconnecting near a radio control panel, Fixed: Client error when removing rag from the mouth, Fixed: Client error when attaching combination locks, Fixed: Client error when committing suicide with weapon, Fixed: Multitude of environmental issues (models adjustments, objects collisions, incorrect LODs, ), Fixed: Various IK poses (base building and electricity items, seedspackets, ammunition, vehicle parts), Fixed: Blending of textures onSkybox(previously causing sudden flashes), Fixed: Weak dynamic lights during dusk and dawn, Fixed: An issue where themajority of the characterclothing was rendered inlower resolution than the game was running at, Fixed: Items can be picked up through walls (T137847), Fixed: Texture artefacts on the crosshair, Fixed: Player can skip vomiting by staying crouched, Fixed: Player can skip vomiting by jumping, Fixed: Salute gesture keeps items in hand, Fixed: BK-133 does not change textures according to damage states, Fixed: FPS drop when dismantling/destroying base building parts, Fixed: Barbed wire attached to fence will now move properly when opening gate, Fixed: Player does not get proper damage while standing in flames, Fixed: Driving over a character with a vehicle does not inflict damage, Fixed: Player receives damage from a vehicle while standing close to it, Fixed: Some gestures with weapons make armstwitch, Fixed: Infected do not inflict any damage to animals, Fixed: Player becomes deformed for others while sitting in a car, Fixed: Windows cannot be destroyedforsome of the vehicles, Fixed: Splitting/combining rags will overlay another item in the inventory, Fixed: Items can get stacked incorrectly in one slot on top of each other (T136643), Fixed: Items can be put in hands via inventory while sitting in a vehicle, Fixed: Projectile impacts do not alert infected, Fixed: Swapped clothing items can remain in characters inventory when standing in the vicinity (T136679), Fixed: Sawing off Mosin 91/30 with attached optic/loaded ammo deletes the items completely (T136205), Fixed: Players are able to access dismantle actions on towers from the outside (T136666 + T 137639), Fixed: Switching seat while driving will result in a silent vehicle (T137285), Fixed: Item size changes visually for wielded item when logging off (T136822), Fixed: Selecting survivor in the main menu and pressing play opens old server browser (T136726), Fixed: Environmental damage is not logged correctly in server logs (T137257), Fixed: Attacking infected clip through the player (T137370), Fixed: Missing arrow mark on items with container or attachments (T137103), Fixed: Offline missions cannot be launched on Windows 7 (T137264), Fixed: Hunting scope allows looking through walls (T137033), Fixed: Crafting improvised suppressor takes 1 % from the duct tape (T133200), Fixed: Collision of packed Car Tent remainsin the middleof the unpacked Car Tent, Fixed: Barrel inventory is misplaced when several barrels are in one place, Fixed:Tent and barrel placement is restricted only to flat surfaces, Fixed: Weapons cannot bereloadedwhile lying on the back, Fixed: Restrained characters can play freezing animation, Fixed: Handheld optic, binoculars or rangefinder were not usable (T137102), Fixed: AIs might get stuck mid-air after being killed by vehicle, Fixed: Enduro helmet attachments are out of place in inventory, Fixed:Fittingof localized item names in tool-tips and headers, Fixed: Electric devices (spotlight, cable reel, etc.) Dayz Update 1.26 Patch Notes for PS4 and Xbox One. -Vomit emote/gesture Changed: Huge refactor of how scripted lights behave. Added: '-gproj custom.gproj' parameter to workbench for custom selection of gproj files. New Vehicles Any tips on where I can find one? We use cookies to ensure that we give you the best experience on our website. -To avoid players switching servers rapidly to farm the same hotspots multiple times, we've implemented a mitigation that will reset your characters position to a random spawn at the coast when you decide to switch your server. -Check Pulse action now displays the blood pressure and pulse type if irregular Moving forward, the Mosin Nagant will support the PU scope only (within the basic attachments).". Combat Features This is the 1.04 post-launch update. It uses 5.45x39mm rounds. -Independent shoulders (possibility to carry two ranged/melee weapons at the same time) -Seats aren't adjustable from within the car Yea I'm wondering that as well, it will still have the PU scope but it's not exactly a sniper scope. -Duplicated items after joining friends online session You can help us to further improve the game by posting your feedback on the, Added: Switch on/off for walk modifier ('CTRL' by default), Added: Separated hold breath and walk inputs (both 'CTRL' by default), Added: Erect, crouch and prone inputs (no binds by default), Added: Turn on/off headlight/night vision goggles ('L' press/hold by default), Added: Possibility to change the orientation of items in the inventory (press 'SPACE' while dragging item), Added: New vehicle Gunter 2 with its attachments, Added: Tracer ammunition (5.56x45, 7.62x39, 7.62x54R, .308WIN), Added: NVG can be attached to Tactical Helmet (hold 'L' to switch on/off), Added: Universal Flashlight can be attached to Tactical Helmet (press 'L' to switch on/off), Added: PSO-1-1 Scope, designed for the VSS rifle, Added: Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66, Added: Firearms Melee Attacks with pistols, buttstocks, and bayonets, Added:Handheld Transceiver and Glow Stick attachments on backpacks, Added: Separated erect, crouch and prone inputs, Added: "You are here" marker on each tourist trail map stand, Added: Instead of press, some actions are now triggered by holding 'F' button for a continuous action, Added: New optional server.cfg parameter - disablePersonalLight = true/false; which toggles personal light on all connected clients, Added: Quantity bar for energy based items and fireplace, Added: New 'swayModifier' config param for weapons and their attachment, Added: Milliseconds to client/server rpt files, Added: check to prevent invalid requests from clients (inventory optimization), Added: Possibility to execute different types of melee hits (expanded melee command to execute stationary melee animations), Added: Character statistics into the main menu, Added: Sounds for prone animation with a rifle in hands, Added: One male and one female character sound set, Added: Different character sounds when wearing certain headgear (e.g Combat Gas Mask, Motorbike Helmet).

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